Exceed 2 Scoring
Posted: Wed Dec 14, 2005 7:02 pm
I don't normally cross post things, but I figure there are a lot of people here interested in this. Previously, the way the scoring system on x2 worked was something of a mystery. Clearly, hitting notes increased your score, and missing them decreased it. It also seemed to be combo based. Here's exactly how it works, assuming there's nothing going on behind the script that I read it from in the game:
Each step has a base point value depending on the judgement:
PERFECT = 1000
GREAT = 500
GOOD = 100
BAD = -900
MISS (tap note) = -1500
MISS (hold note) = -300
Then, add the following bonus based on your combo:
4-99: 1000
100-199: 1300
200-299: 1500
300-399: 1700
400-499: 1900
500: 100000
501+: 2100
Then, if the note is a handplant, multiply by 3 if there are three panels, or 4 if there are 4 or more panels.
Yes, this means that if you do it right, you can get 404000 points for your 500th step in a combo (time it so you get a 4 or more panel plant and get a perfect).
Finally, if playing on Nightmare, add 1M points to the final score.
This was also posted to Pump Haven.
You may now thank me for taking all the fun out of score based tournaments :)
Each step has a base point value depending on the judgement:
PERFECT = 1000
GREAT = 500
GOOD = 100
BAD = -900
MISS (tap note) = -1500
MISS (hold note) = -300
Then, add the following bonus based on your combo:
4-99: 1000
100-199: 1300
200-299: 1500
300-399: 1700
400-499: 1900
500: 100000
501+: 2100
Then, if the note is a handplant, multiply by 3 if there are three panels, or 4 if there are 4 or more panels.
Yes, this means that if you do it right, you can get 404000 points for your 500th step in a combo (time it so you get a 4 or more panel plant and get a perfect).
Finally, if playing on Nightmare, add 1M points to the final score.
This was also posted to Pump Haven.
You may now thank me for taking all the fun out of score based tournaments :)