PSP LAUNCH TOMORROW!!!
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Red, Blue or green spots (bright spots) or black spots (dark spots) may appear in certain locations on the LCD screen. The appearance of such spots is a normal occurrence associated with LCD screens and is not a sign of a malfunction. LCD screens are made using highly precise technology. However, a very small number of dark pixels or continuously lit pixels exist on each screen. Also, a distorted image may remain on the screen for several seconds after the system has been turned off.
Now, what sony has said to all the hype though is, Play your psp for a few weeks and see if it bugs you or if they clear up or not. If they don't and they still bother your gaming experience, you may return it using the 1 year warranty on the PSP no questions asked.
Now, what sony has said to all the hype though is, Play your psp for a few weeks and see if it bugs you or if they clear up or not. If they don't and they still bother your gaming experience, you may return it using the 1 year warranty on the PSP no questions asked.
It really is almost impossible to make an LCD with absolutely no dead pixels, though it's easier on smaller, low-res panels like the PSP would use. Samsung has a zero dead pixel guarantee on their LCD computer monitors up to 21", but the policy only applies in South Korea. Basically, they just hand-pick the ones they got "lucky" on and send the rest to the US, Japan, and Europe.
My 19" desktop monitor (which I dropped a pretty penny on) has 1 dead pixel and 2 stuck pixels. All of them are near the edges or corners, and two of them just happen to line up with features on my normal Linux desktop that put them in their stuck state anyway. My laptop also has one stuck (blue) pixel. Unfortunately it is right in the middle of the screen. It does bother me sometimes, but not often. Compaq, however, refuses to warranty it, so I just have to live with it.
Basically, unless you're buying a Samsung panel in South Korea, expect a couple dead pixels. The process just isn't good enough to make perfect screens often enough to trash all the non-perfect ones.
My 19" desktop monitor (which I dropped a pretty penny on) has 1 dead pixel and 2 stuck pixels. All of them are near the edges or corners, and two of them just happen to line up with features on my normal Linux desktop that put them in their stuck state anyway. My laptop also has one stuck (blue) pixel. Unfortunately it is right in the middle of the screen. It does bother me sometimes, but not often. Compaq, however, refuses to warranty it, so I just have to live with it.
Basically, unless you're buying a Samsung panel in South Korea, expect a couple dead pixels. The process just isn't good enough to make perfect screens often enough to trash all the non-perfect ones.
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Well the thing is so many people complained that Sony is going to exchange all the PSPs with perfect ones. Now what I don't understand is if a 19in monitor has 0 dead pixels, why can't a tiny ass PSP screen have 0? My 17in monitor has 0 dead pixels, and so does MY psp. For the screen size, I can understand people getting upset about faulty screens.
Because Sony isn't willing to pay the money to get all perfect panels. Notice that to deliver on their zero dead pixel guarantee in one country, Samsung has to deliver all the "bad" panels to other places where the guarantee is not in effect.
This is similar to "speed binning" done by most major microprocessor makers these days, which is the reason why the highest end, top of the line processor is so expensive. The 2.6GHz P4 is probably identical to the 2.4GHz P4 (or the 2.2, or the 2.8, or the 3.0, etc). However, when they come off the line, they test the processor. At the fastest speed with which it passes checks, they stamp that number on the top and sell it at whatever price. Simple supply vs. demand. Lots of people want fast processors (perfect, zero-dead-pixel LCD panels), but there aren't very many that meet the speed spec (actually have zero dead pixels). As a result, these "perfect panels" are more expensive than the ones with a coupel bad pixels.
The other issue is that it's resolution, not size that matters most. In fact, as pixel size gets smaller (smaller screen, same res as a laregr one), the chances of getting dead pixels goes up. What's the res on the PSP's LCD?
This is similar to "speed binning" done by most major microprocessor makers these days, which is the reason why the highest end, top of the line processor is so expensive. The 2.6GHz P4 is probably identical to the 2.4GHz P4 (or the 2.2, or the 2.8, or the 3.0, etc). However, when they come off the line, they test the processor. At the fastest speed with which it passes checks, they stamp that number on the top and sell it at whatever price. Simple supply vs. demand. Lots of people want fast processors (perfect, zero-dead-pixel LCD panels), but there aren't very many that meet the speed spec (actually have zero dead pixels). As a result, these "perfect panels" are more expensive than the ones with a coupel bad pixels.
The other issue is that it's resolution, not size that matters most. In fact, as pixel size gets smaller (smaller screen, same res as a laregr one), the chances of getting dead pixels goes up. What's the res on the PSP's LCD?
A normality test:
+++ATH
If you are no longer connected to the internet, you need to apply more wax to your modem: it'll make it go faster.
If you find this funny, you're a nerd.
If neither of the above apply, you are normal. Congratulations.
+++ATH
If you are no longer connected to the internet, you need to apply more wax to your modem: it'll make it go faster.
If you find this funny, you're a nerd.
If neither of the above apply, you are normal. Congratulations.