Except ITG is not, you know, actually open source. But I understand the spirit of what you're trying to say.Cbav wrote:Merk speaks the truth, maybe the 'In The Groove' subforum should be renamed to 'Open Source Dance Simulation', because that shit's alive
Do you guys feel that many of the most difficult unofficial songs out there play the same? I watched that Saleri video and watched some 100% Uber Rave and the steps seemed very similar. I thought the hardest officials had a healthy variety to them for the most part but from what I have seen from the common unofficials is the same ol' step-jump-step-jump separated by 16th note runs with some crossovers thrown in. I have no doubt that there are other top-tier hardest unofficials that don't do this, but from whatever experience I have playing at Putt-Putt and watching YouTube the majority of the popular songs play out pretty much the same way with hardly any mine fields, hands, tri/quads, rolls, or anything else that makes ITG unique from DDR.
Extreme did a great job, in my opinion, in making each of the 10s unique despite having a lot less to work with than ITG. 300, MaxX, TLoM, PS, PSMO, and bag (lol) all had very different, challenging yet enjoyable charts. Players of course were a lot worse back then than they are now, and I'd imagine those charts are push-overs now. Have dancing games gotten to the point where the only real challenge is some gimmick chart or 1300+ stamina destroyer? Is the next step taking away the bar?
Thoughts?