VJ Army dropping 5 key support
Posted: Sun Jun 01, 2008 12:14 pm
From the Spring Update Topic:
"The coding of 5-key support was done under the assumption that beatmania US would do reasonably well and spawn sequels, which would likely also have 5-key revivals. Instead, sadly, the game flopped and we're not going to see a follow-up, unless Konami decides to throw a curveball in. As I've mentioned a few places, 5-key support was a massive contingency case, which added an extra set of logic to nearly every function of the site. It's a significant reason 4.0 development stalled out (programmer burnout not withstanding).
With this all in mind, I'm announcing the end of 5-key support effective July 1, 2008. I don't take any great pride in cutting support for a feature that a number of people (including myself) have used, but the numbers make it sort of clear. It's been an extreme amount of logic for what amounts to 17 songs."
"The coding of 5-key support was done under the assumption that beatmania US would do reasonably well and spawn sequels, which would likely also have 5-key revivals. Instead, sadly, the game flopped and we're not going to see a follow-up, unless Konami decides to throw a curveball in. As I've mentioned a few places, 5-key support was a massive contingency case, which added an extra set of logic to nearly every function of the site. It's a significant reason 4.0 development stalled out (programmer burnout not withstanding).
With this all in mind, I'm announcing the end of 5-key support effective July 1, 2008. I don't take any great pride in cutting support for a feature that a number of people (including myself) have used, but the numbers make it sort of clear. It's been an extreme amount of logic for what amounts to 17 songs."