PacMan has been figured out at this point.
http://donhodges.com/pacman_pinky_explanation.htm
http://gameinternals.com/post/207255833 ... t-behavior
Here's a contest nobody will ever compete in:
Pac Man Hard Mode
PacMan behavior cannot change.
Environment cannot change.
Existing game timers with regard to power dots cannot change.
Ghost AI may be reprogrammed. We'll assume the memory limitations of the original hardware are no longer present.
Any and all pathing logic changes are fair game.
Ghost logic on remaining power dots can be changed.
IndyDDR people play each mod and track scores. Programmer's mod that results in lowest player scores wins.
Pac-Man Hard Mode
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- Fluffyumpkins
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Re: Pac-Man Hard Mode
Why did Ryu fall in the end? Does stun knockdown?
Re: Pac-Man Hard Mode
I actually have no idea... you can't get stunned in this game.Fluffyumpkins wrote:Why did Ryu fall in the end? Does stun knockdown?
edit: oh, apparently after 100 hits you get knocked over
- Fluffyumpkins
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Re: Pac-Man Hard Mode
Just like real life.Riot wrote:I actually have no idea... you can't get stunned in this game.Fluffyumpkins wrote:Why did Ryu fall in the end? Does stun knockdown?
edit: oh, apparently after 100 hits you get knocked over
- Fluffyumpkins
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- Posts: 6592
- Joined: Wed Feb 02, 2005 1:53 pm
Re: Pac-Man Hard Mode
Just like real life!Riot wrote: