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Pac-Man Hard Mode

Posted: Thu Mar 15, 2012 10:09 am
by Fluffyumpkins
PacMan has been figured out at this point.

http://donhodges.com/pacman_pinky_explanation.htm

http://gameinternals.com/post/207255833 ... t-behavior

Here's a contest nobody will ever compete in:

Pac Man Hard Mode

PacMan behavior cannot change.
Environment cannot change.
Existing game timers with regard to power dots cannot change.
Ghost AI may be reprogrammed. We'll assume the memory limitations of the original hardware are no longer present.
Any and all pathing logic changes are fair game.
Ghost logic on remaining power dots can be changed.

IndyDDR people play each mod and track scores. Programmer's mod that results in lowest player scores wins.

Re: Pac-Man Hard Mode

Posted: Fri Mar 16, 2012 3:56 pm
by Riot

Re: Pac-Man Hard Mode

Posted: Fri Mar 16, 2012 4:04 pm
by Fluffyumpkins
Why did Ryu fall in the end? Does stun knockdown?

Re: Pac-Man Hard Mode

Posted: Fri Mar 16, 2012 4:10 pm
by Riot
Fluffyumpkins wrote:Why did Ryu fall in the end? Does stun knockdown?
I actually have no idea... you can't get stunned in this game.

edit: oh, apparently after 100 hits you get knocked over

Re: Pac-Man Hard Mode

Posted: Fri Mar 16, 2012 4:35 pm
by Fluffyumpkins
Riot wrote:
Fluffyumpkins wrote:Why did Ryu fall in the end? Does stun knockdown?
I actually have no idea... you can't get stunned in this game.

edit: oh, apparently after 100 hits you get knocked over
Just like real life.

Re: Pac-Man Hard Mode

Posted: Fri Mar 16, 2012 4:56 pm
by Riot
Image

Re: Pac-Man Hard Mode

Posted: Mon Mar 19, 2012 8:41 am
by Fluffyumpkins
Riot wrote:Image
Just like real life!