dance1005 wrote:Fighting games are a niche genre, Halo is mainstream enough that anybody can pick up and enjoy it.
what
fighting games are *far* more mainstream than FPS games
i mention street fighter, anyone knows what that is
i mention doom or quake, almost no one knows what that is (true fact)
fighting games have been around just as long as FPS games and are far more money making than FPS games, and far more popular/have a bigger userbase.
i mean,
http://www.shoryuken.com . that's just on capcom games. has like 10's of thousands of members.
you go into japanese arcades or american arcades and at least 30-40% of the games are fighting games.
Fluffyumpkins wrote:I'm glad someone mentioned Tribes. I played that game longer than any other FPS. Did anyone else get really into that game?
yeah, i played it since the day it came out and still do sometimes
honestly not bragging but i consider myself to be (just on the following facts) probably within about the top 10-20 on the game right now
-tons of people still play it, especially after gamespy released it again
-the level of play on tribes is higher than any other FPS, due to using nearly all of the keyboard for basic commands *needed* to do decently, and because over 80% of players are oldbies with years of experience
-tribes is much harder than any other FPS, both in learning it and in still playing it, due to having to lay defense, protect generators, lay mines, set commands on the map screen, flying vehicles, taking down enemy defense, air battles, wide open maps, over 9 armor types and 50 weapons to be ready for (on modded servers), over 15 turret types, force fields, etc. you all have to deal with, plus every armor has it's own grenade/beacon/mine set, 10 backpacks, etc.
but those are reasons i love it; playing other fps games just feels... simple, after tribes.