Counter Strike

Discussion of other non-rhythm/music games

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Riot
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Post by Riot » Tue Feb 21, 2006 10:12 pm

It's not in options, you have to put the command in your config. Put this in your autoexec.cfg:

cl_ragdoll_physics_enable 0

Thank you for the compliments =)
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Post by SoDeepPolaris » Wed Feb 22, 2006 6:54 am

Riot wrote:Check out the video I made for our CAL team.

http://beta.yousendit.com/transfer.php? ... 9F53EEB718

Feedback puhlease.
What CAL division? Huh? HUH?

I've played with 3D, now there's a good CAL pro team.

Haven't seen your video yet cause I'm lazy.
I really love CS:GO's 64 tick servers.

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Post by Riot » Wed Feb 22, 2006 12:17 pm

You did not play with 3D =P

Upper CAL-O, though we beat CAL-M beats.

WATCH VIDEO NOW KTHX
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Post by SoDeepPolaris » Wed Feb 22, 2006 1:00 pm

Riot wrote:You did not play with 3D =P

Upper CAL-O, though we beat CAL-M beats.

WATCH VIDEO NOW KTHX
Yeah I did, it was a mock scrim back in the 1.5 days. It wasn't a CAL match, just a boredom thing on their server.

And me and a clan mate put on 3D tags and pissed off so many of the people in there.
I really love CS:GO's 64 tick servers.

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Post by hascoolnickname » Thu Feb 23, 2006 4:41 pm

Riot wrote:It's not in options, you have to put the command in your config. Put this in your autoexec.cfg:

cl_ragdoll_physics_enable 0

Thank you for the compliments =)
I can't find that file in my source steamapps folder. Should I create one? And if so, where do I place it?

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Post by Riot » Thu Feb 23, 2006 7:25 pm

Okay, here's the config I use. Copy and paste all of this:

//Casey's Source Config
//Updated 12/18/05

// _Set netcode settings_
// _adjusts hitboxes and netcode settings for optimal registration_
cl_cmdrate 101
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_smooth 1
rate 25000

// _Set graphics settings_
// _adjusts graphics settings to boost framerate_
cl_ejectbrass 0 // _disables shells flying out of guns_
cl_forcepreload 1
cl_phys_props_enable 0 // _disables trash and cans etc_
cl_phys_props_max 0 // _disables trash and cans etc_
cl_radartype 1 // _solid radar_
cl_ragdoll_physics_enable 0 // _disables dead bodies_
cl_show_splashes 0 // _disables splashes when in water_
fps_max 101 // _caps FPS_
mat_bloomscale 0
mat_bumpmap 0 // _disables bumpmapping_
mat_clipz 0 // _lowers water quality_
mat_fastnobump 1 // _faster bump mapping_
mat_fastspecular 1 // _fast specular lighting_
mat_mipmaptextures 1 // _texture quality decreases with distance_
mat_hdr_enabled 0 // _disables high dynamic range lighting_
mat_hdr_level 0 // _disables high dynamic range lighting_
mat_picmip 2 // _lower texture quality--set between 0 and 2_
mat_specular 0 // _disables specular lighting_
mat_trilinear 0 // _disables trilinear filtering_
mat_wateroverlaysize 16 // _lowers water quality_
mat_vsync 0 // _disables vertical synchronization_
mp_decals 50 // _how many bullets etc will be shown_
muzzleflash_light 0 // _disables muzzleflash_
r_avglight 0 // _disables average lighting_
r_cheapwaterend 1 // _worse water rendering_
r_cheapwaterstart 1 // _worse water rendering_
r_decal_cullsize 2 // _lower texture quality at distance_
r_decals 0 // _disables player sprays_
r_drawdetailprops 0
r_drawflecks 0// _disables bullet impacts_
r_drawmodeldecals 0 // _disables decals on models_
r_dynamic 0
r_eyes 0 // _removes eyes from player models_
r_lightaverage 0 // _disables average lighting_
r_lightinterp 0
r_lod 3 // _adjusts model quality--set between -5 and 5_
r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_
r_propsmaxdist 100 // _lower object fading distance_
r_renderoverlayfragment 0
r_rootlod 2 // _lower overall game detail level_
r_shadows 1 // _set to 0 to disable shadows (not recommended)_
r_teeth 0 // _removes teeth from player models_
r_waterforceexpensive 0 // _disables high-quality water_
rope_averagelight 0 // _disables average lighting on ropes_
rope_smooth 0 // _disables antialiasing on ropes_
rope_subdiv 0
rope_wind_dist 0 // _disables wind effects on ropes_

// _Set processing settings_
// _transfers load from GPU to CPU to boost performance_
r_3dnow 1
r_mmx 1
r_sse 1
r_sse2 1

// _Set audio settings_
// _corrects audio synchronization_
snd_mixahead // _adjust in intervals of .1 to reduce stuttering_

// _Set violence settings_
// _increases blood to help you see hits better_
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1

// _Other settings_
budget_show_history 0
cl_crosshairalpha 999
cl_crosshairusealpha 1
jpeg_quality 100
sv_forcepreload 1

clear
echo "_casey's config loaded_"


Now, go to your Valve folder > Steam > Steam Apps > your account name > CS:S > cstrike > cfg folder. Make a new notepad document here and paste all of that in. Save this file and call autoexec.cfg. Now, open up the game and see if it works. You should no longer be able to see dead bodies, sprays, a lot of graphical things have been turned down/off, and you should get about 30 more FPS and find your shots registering a bit better.
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Post by Riot » Sun Apr 02, 2006 3:18 pm

If you have DivX player, check out my video.

http://rapidshare.de/files/17037382/Rio ... .divx.html
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Post by Dyme » Wed Jun 07, 2006 3:19 pm

anyone still playin?????????????????/????
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Team KIMO represent!

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Post by Riot » Wed Jun 07, 2006 4:34 pm

Me, every day, 3-6 hours.

Joining CEVO this season I believe.
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Post by Dyme » Wed Jun 07, 2006 6:54 pm

if u are ever bored as shit, u should scrim with me and my boyz. we are always scrimming.
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Post by Riot » Wed Jun 07, 2006 7:56 pm

Me too. my xfire is riot55. 1.6 or Source? I play Source, but I just download 1.6 yesterday. I'm not good at 1.6 at all, but atleast I can play it.
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Post by hascoolnickname » Wed Jun 07, 2006 9:07 pm

yeah I play every so often. source only teehee
xfire = ghostda
lawlz im never on tho
indyddr.com - "THE DUMBEST forum on the Web."

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Post by Dyme » Wed Jun 07, 2006 10:04 pm

im 1.6. i cant stand source...lol i need to d/l xfire.
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Post by Riot » Mon Jun 19, 2006 4:26 pm

Really bad quality, but.....

http://www.youtube.com/watch?v=aY2g2eTwnLw

Upvote it!


Edit- http://video.google.com/videoplay?docid ... 3288864366

That one is better quality.
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Post by Riot » Mon Nov 27, 2006 8:20 pm

NEW VIDEO

Download here for better quality:

http://files.filefront.com/Riot_the_Mov ... einfo.html

Watch it on youtube with shitty quality (gimme 5 star and good comments kthx):

http://www.youtube.com/watch?v=ET6cC-mav9I

Okay bye
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