NEW music-based game -- call for music

Other music/rhythm games without specific coverage above

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malictus
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NEW music-based game -- call for music

Post by malictus » Tue Jun 20, 2006 10:23 am

Hey everyone, I am currently in the initial stages of developing a BRAND-NEW music based game!!! I don't want to give too much away, so suffice it to say it's a PC game that's a cross between a music game and a puzzle game (Tetris, Bejeweled, etc.)

I have only gotten as far as fleshing out the initial concept so far but I'm really excited about it. Of course, I could work on this a week or two and then abandon it (I do have a habit of doing that sometimes), but I don't think that'll be the case.

Anyway, I'm putting a call out for original music to be used in the game. The only requirements are that it be electronic and primarily instrumental. Techno, trance, IDM, etc. etc. etc.

PM me if you're interested (OrangeLounger, I'm looking in your direction :wink:) I'll probably send out a message to a wider audience later, but I wanted to keep things local for now...

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Re: NEW music-based game -- call for music

Post by chocobojoe » Tue Jun 20, 2006 11:21 am

malictus wrote:(OrangeLounger, I'm looking in your direction :wink:)
I figured as much when I started reading this thread.
Send me an email to HelixEternal@gmail.com

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Post by Riot » Tue Jun 20, 2006 2:10 pm

If it's course-based (a la DDR or Beatmania) I'd love to help out with charts and difficulty levels/tweaking. It doesn't sound like it is, but I'd still like to help in any way. Even so much as testing. I have Fruityloops too, but I'm not as good as Joe in making music.
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Post by danc1005 » Tue Jun 20, 2006 2:52 pm

I'd love to beta test. Lol, I would like to contribute with the music, but there're two problems:
1. I have no music composition program, and
2. I would probably not be able to make anything of "quality".
So yeah. I could prolly get past at least one of the two if I really tried, but...

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Post by Green Tea » Wed Jun 21, 2006 8:09 pm

orchestral work only here, but I can program in Java, C++, C, and A minor

(the last one was a joke haha)
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Post by Arka » Wed Jun 21, 2006 11:18 pm

No, no, Green Tea, you're supposed to say you can program in C and then wait for someone to ask you, "Major or minor?" And if you don't think that would occur to anyone on this board, I'm insulted.

Also, I'd be game (no pun!) for contributing something, though it would probably be an interesting experience on both sides; most of my synth work tends to be longer than is appropriate for your typical music game.

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Post by MonMotha » Wed Jun 21, 2006 11:22 pm

I can't believe nobody has said this at this point...

I can program in C#

It really had to be said. I should point out that while I can program in C# (and C, and Java, and assembly on more architectures than you can probably name) that I'd rather be doing hardware in most cases.
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Post by Arka » Wed Jun 21, 2006 11:31 pm

MonMotha wrote:I can't believe nobody has said this at this point...

I can program in C#

It really had to be said. I should point out that while I can program in C# (and C, and Java, and assembly on more architectures than you can probably name) that I'd rather be doing hardware in most cases.
Hardware? Is that an atonal system of some sort? :P

More architectures than I can name, huh? Hang on, let me find a place to host the list.

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Post by malictus » Thu Jun 22, 2006 1:02 am

MonMotha wrote:I should point out that while I can program in C# (and C, and Java, and assembly on more architectures than you can probably name) that I'd rather be doing hardware in most cases.
Yep, I had a feeling you'd say that. So, when I'm ready to build a custom controller for my game, I know the guy to call :wink:

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Post by Green Tea » Thu Jun 22, 2006 11:06 pm

MonMotha wrote:I can't believe nobody has said this at this point...

I can program in C#

It really had to be said. I should point out that while I can program in C# (and C, and Java, and assembly on more architectures than you can probably name) that I'd rather be doing hardware in most cases.
I was going to say C# but unfortunately I do not know C# :/
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Post by sam » Fri Jun 23, 2006 9:09 am

i prefer to write my code in a combination of C and inline assembly in 3:4 function indentation :lol:
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Post by malictus » Fri Jun 23, 2006 9:37 am

Thanks for the replies everyone; I am definitely moving forward with this project. More updates soon...

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Post by Jason Dread » Sat Jun 24, 2006 1:19 am

Very interested in charting the puzzles. I don't have means to compose music but I'd probably be far better in the technical aspects of gameplay.

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Post by Fluffyumpkins » Tue Feb 06, 2007 6:29 pm

So......?

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Post by malictus » Tue Feb 13, 2007 1:16 pm

I still want to do this eventually, but work keeps delaying me.

And, I was very disappointed when I first saw Lumines, since it looks quite similar to what I had in mind :(

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